Shoots
January 15th, 2024
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Description
A 2D Multiplayer Shooter made using Unity Netcode. This game is simple in design, but uses complex networking protocols in the background.
A special thanks to Tarodev for releasing a free to use 2D Controller, which can be found at this GitHub Link
Features
- Clientside Prediction
- Clientside Interpolation
- Server Reconcilliation
- Utilizes Unity Relay & Lobby Management
- Client Server Architecture
- Data is transferred on a need-to-know basis
- Using the most up to date networking framework for Unity (Netcode for GameObjects)